🐾Little ExplorersMonth 2 · Animals all around
Read to me
Lesson5M2 · Today

Activity time · 25–35 minutes

How Animals Move

Fish have fins. Birds have wings. Snakes have no legs at all — and they still get around! Today you will learn six ways animals move, and then you will build a creature of your very own.

🐾 You need: nothing. Just your hands, your feet, your eyes.

Age 5–7 Science · Animals Word work Counting No printing needed

Stamp shelf

Finish an activity, earn a stamp. Fill all five!

Part one · New words

01Six ways to move

Tap the speaker to hear a word. Tap Do it! to move like that animal. Every word has a body part inside it — can you feel which one?

Part two · Game

02Who moves like what?

Tap an animal, then tap its movement word. Get all six and you win the Match Master stamp.

0 / 6 matched Tip: listen for the first sound of the word.

Animals

Movements

Part three · Make and test

03Build-a-Creature Lab

Pick a home, a body, some legs and a special part. Then find out — how does your new animal move?

1 · Where does it live?
2 · What shape is its body?
3 · How many legs?
4 · A special part

Scientists ask: “Does that body part help it move?” Build two different creatures to earn the Creature Builder stamp.

SWIM

Part four · Counting

04Hop, hop, hop — how many?

Watch the grasshopper cross the pond. Count the hops out loud with it. Then answer: how many hops were there?

Your hops

How many hops? Tap the number.

Part five · Look outside

05Field notes from the garden

Real movers, real photos. Next time you go outside, take the Spotting Bingo with you and find them for yourself.

🔍 Spotting Bingo

Tap a square when you spot it outside. Three in a row makes you a Nature Spotter.

Part six · Show what you know

06Five quick questions

There is no time limit and no marks — just tap the answer you think is right. Wrong ones turn into learning!

Question 1 of 5
Star of the Day

Little Explorers · Month 2 · Lesson 5

This certifies that

a curious explorer

🐾

can name six ways animals move, can match an animal to its movement, and can build a creature with the right body parts for its home.

Well done — now go and find a snail. It is not in a hurry.

Grown-up's signature
Date

Type the learner's name at the top of the certificate →

For grown-ups

Talk about it

Questions that make them think

  • “What body part does it use to move?”
  • “Can you show me with your whole body?”
  • “Where do you think it is going in such a hurry?”
  • “Which is faster, the fish or the snail? How do you know?”
  • “Why has a snake got no legs and still gets about?”

Stretch it further

  • Animal Olympics in the garden: hop race, crab scuttle race, snake slither race.
  • Sort toy animals into three pots — water, land, air. Then explain the sorting.
  • Draw one animal and write one sentence: “A ____ can ____.”
  • Watch ants for one minute. Count the legs. Are they fast or slow?

Words to remember

  • movement · fins · wings · legs · habitat · observe (that means “watch carefully”)

Vocabulary from Lessons 1–4 comes back here: minibeasts, body parts, diet, sounds.

Next time

A hedgehog curled up beside a log pile home

Lesson 6 · Where do animals live?

Homes, hiding places and why a pond is a hotel for six different movers at once.